|Set Name||SM - Guardians Rising|
|Attack 1||[P] Spike Cannon (30x)
Flip 4 coins. This attack does 30 damage for each heads.
|Attack 2||[PPP] Super Intense Poison
Your opponent's Active Pokemon is now Poisoned. Put 10 damage counters on it instead of 1 on that Pokemon in between turns.
|Attack 3||[PPP] Total Shelter GX (150)
Prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)